会议专题

An Instant and Interactive Platform Based on Google Earth Plug-in

Nowadays Google Earth is becoming more and more popular in city planning, disaster controlling, as well as entertainment Any scene, with terrain and 3D buildings can be roamed wherever on the earth. With more and more 3D buildings brought in the city, Google Earth is viewed as an application of virtual community. However, up to now people cant communicate with each other on the Google Earth instantly. A virtual community which supports the service of geography information is needed. In this paper, a platform is introduced for a vivid community based on Google Earth. A flex application is used to transmit data and Google Earth Plug-in as well as ite JavaScript API is for displaying 3D scene on the web browser. Through it a users existence can be sensed. It not only supports data transmission between web browser and socket server but also provides a collision detection engine both on the server and the client Furthermore, an experimental racing game and a virtual community are shown that the platform is reliable, accurate and meets the users requirement.

Google Earth Flex collision detection virtual community

Jiang Peng Xu Huaiyu Cao Yingbin Liu Xiaoqiang Shi Dayu

Integrated Circuit Applied Software Lab Software College,Northeastern University Shenyang,China 110004

国际会议

The 2nd IEEE International Conference on Advanced Computer Control(第二届先进计算机控制国际会议 ICACC 2010)

沈阳

英文

74-78

2010-03-27(万方平台首次上网日期,不代表论文的发表时间)