会议专题

Research and Implementation of 3D Stereo Display Based on Parallax

This paper is based on 3DS MAX software to make a simple architectural model, and combines with MaxScript language to implement two parallax graphics and animation roaming of a fixed path. Then this paper imports the architectural model into OGRE, uses the OGRE rendering out two parallax graphics, and achieves a free roaming. Finally, it uses simple tools to verify the generated disparity maps do give people stereo display.

WEI-WEN WU ZHI-YAN WANG

School of Computer Science and Engineering, South China University of Technology, Guangdong 510006

国际会议

2010 International Conference on Audio,Language and Image Processing(2010年音频、语言与图像处理国际会议 ICALIP 2010)

上海

英文

307-311

2010-11-23(万方平台首次上网日期,不代表论文的发表时间)