会议专题

Studies on the Application of Particle System in the Virtual Battlefield Situation Expression

During the expressed of the virtual battlefield situation, a lot of irregular objects have to be simulated. Particle system is an effect way for the modeling of fuzzy object, which need dynamic modeling. We expatiate on the application of the particle system from the aspect of tactics situation express and from two aspects: combat entity simulation and environment entity simulation, and analyzing the optimize method of the particle system from Particle reuse 、 Frustum > Billboard and Texture Mapping、 LOD. Finally, we design and establish an antitype system with the design pattern, which verify the result of the research.

Xin Zhang Zhi-qiang Wu Song Liu Xue-feng Wang

Institute of Surveying and Mapping, Information Engineering University, Zhengzhou 450052 China Institute of Surveying and Mapping, Information Engineering University, Zhengzhou 450052 China Navy Institute of Surveying and Mapping, Information Engineering University, Zhengzhou 450052 China 95948

国际会议

2010 International Conference on Audio,Language and Image Processing(2010年音频、语言与图像处理国际会议 ICALIP 2010)

上海

英文

503-507

2010-11-23(万方平台首次上网日期,不代表论文的发表时间)