Light Weighted VRML Interaction Programming
Light weighted programming, same as light weighted modeling, is meaningful for suitable transmission of large scale Web VR scenes on Internet and easy implementation on browsers. This paper extends classical 2D CohenSutherland coding, presents a new 3D or higher Cohen-Sutherland coding scheme, and applies it to light weighted VRML interaction programming. Our practical implementation shows that the proposed method can reduce the size of VRML interaction script program effectively and run on browsers efficiently.
Distributed Virtual Environment (DVE) VRML Light Weighted Programming Cohen-Sutherland Coding Interaction
Zheng Li Yi Sun Jinyuan Jia
Research Center of Graphics & Image,School of Software Engineering, Tongji University No. 4800, Cao-an Highway, Shanghai, P. R. China, 201804
国际会议
温州
英文
894-898
2009-11-26(万方平台首次上网日期,不代表论文的发表时间)