会议专题

Interaction Design for Female-oriented Games

Recently, more and more game designers begin to develop games for a wide range player group to meet the increasing competition. The attention female players attracted to game designers is growing day by day. This essay discusses the characteristic of female-oriented games from the aspect of instinct, thinking mode and so on, and proposes some principles of the interaction design for the femaleoriented computer games.

Female Player Female-oriented Games Interaction Design

Han Ruozhu Shui Linlin Shi Minyong

Animation school Communication University of China Beijing 100024, China

国际会议

2009 IEEE 10th International Conference on Computer-Aided Industrial Design & Conceptual Design(2009 IEEE 第十届国际计算机辅助工业设计与概念设计学术会议 CAID&CD2009)

温州

英文

1911-1913

2009-11-26(万方平台首次上网日期,不代表论文的发表时间)