Realization and Application of Mass-Spring Model in Haptic Rendering System for Virtual Reality
Deformable objects raise a complex combination of issues ranging from estimating mechanical parameters,solving large systems of differential equations, detecting collisions,modeling responses to collisions.Some issues in surgical simulation such as collision detection and feedback force computation still lack adequate solutions. To resolve these problems,we researched on the haptic rendering system for virtual reality and optimized the Mass-Spring model of deformable objects for surgical simulation.This paper introduces Mass-Spring model for deformable objects and the composition and applications of a haptic rendering system for virtual reality.The Mass Spring models of human organs have been integrated into a haptic rendering system for virtual reality for surgical simulation.Based on the simulation results,the performances and the application prospects of the Mass Spring model are analysed and discussed as conclusions.
deformable objects real-time simulation MassSpring model haptic rendering virtual reality
Huiying Wang Yu Wang Hasan Esen
Chinese-German School of Applied Sciences Tongji University Shanghai 200092, China Department of Electrical Engineering and Information Technology Technical University of Munich Munic
国际会议
长沙
英文
1108-1111
2009-10-10(万方平台首次上网日期,不代表论文的发表时间)