Key Technology Research on Data Conversion Between B-Rep Based CAD and VR Model
Too many polygon faces were produced if complicated cad model converts to virtual reality model while making use of the current data interface, it failed to meet with the real time requirement in virtual reality environment. In order to decreasing the number of the polygon faces at a proper precision of geometry model, the method was introduced to get the points data at the boundaries in the B rep based cad model and realizing the algorithm from multi loop plane regions to single loop regions;surface triangulation was realized by getting the points data and their turns in the uv parameter region of the surface. The algorithm has good effect in practice.
cad virtual reality Boundary Representation delauncy triangulation
Xianguang Luo Aiping Li Xuemei Liu Jun Li
Institute of Advanced Manufacturing Technology Tongji University No. 1239 Si Ping Road, Shanghai 200 Institute of Advanced Manufacturing Technology Tongji University No. 1239 Si Ping Road, Shanghai 200
国际会议
张家界
英文
104-107
2009-04-11(万方平台首次上网日期,不代表论文的发表时间)