会议专题

A New Discrete traffic Network Design Problem with Evolutionary Game Algorithm

The discrete network design problem deals with the selection of link additions to an existing road network, with given demand from each origin to each destination. The objective is to make an optimal investment decision in order to minimize the total travel cost in the network, while accounting for the route choice behaviors of network users. The discrete network design problem is considered as a two-stage Stackelberg game and is formulated as a combinatorial bi-level programming problem. The traditional lower level model is user equilibrium based on path flow. The key to solve the lower-level model is to enumerate all the paths between each pair of origin and destination, which is difficult to a large-scale complex network. So in this paper, at first a traditional bi-level programming model for the discrete network design problem is introduced, and then a new bi-level programming model is proposed, in which the lower level model is based on link flow. Then a new algorithm for upper-level problem is proposed by using evolutionary game algorithm (EGA), and the lower level by Frank-Wolfe Algorithm. Finally, the applications of the new algorithm are illustrated with a numerical example. The numerical results show that the algorithm is feasible and effective.

Haiyan Xiao Xianjia Wang Wei Du

Institute of Systems Engineering, Wuhan University, Wuhan 430072,Hubei, China Department of Mathemat Institute of Systems Engineering, Wuhan University, Wuhan 430072,Hubei, China

国际会议

International Conference on Intelligent Computation Technology and Automation(2008 智能计算技术与自动化国际会议 ICICTA 2008)

长沙

英文

3-7

2008-10-20(万方平台首次上网日期,不代表论文的发表时间)