Design and Implementation of MPEG Audio Layer III Decoder using Graphics Processing Units
This paper describes a new implemented method for the MPEG audio layer III (MP3) decoder. The proposed architecture is based on a graphic process unit (GPU)using CUDA environment, where it can effectively take advantage of modern GPUs parallel computing power. The implemented system with this architecture employs a multi-thread, model and memory optimization to process MP3 decoding in parallel, so it is significant to minimize the computational overhead. Experimental results on a GTX260+ graphics card showed that the proposed architecture is over five times faster than traditional MP3 library based on CPU.
Audio Signal Processing MP3 Decoder GPU CUDA
Chen Xiaoliang Zheng Chengshi Ma Longhua Cheng Xiaobin Li Xiaodong
Key Laboratory of Noise and Vibration, Institute of Acoustics, Chinese Academy of Sciences Beijing, China
国际会议
2010 International Conference on Image Analysis and Signal Processing(2010 图像分析与信号处理国际会议 IASP 10)
厦门
英文
484-487
2010-04-12(万方平台首次上网日期,不代表论文的发表时间)