The Research of 3D Terrain Generation and Interactivity Realization Techniques in Virtual Battlefield Environment
Virtual battle environment is an important visible platform for military simulation. Based on the implementation of a specific military project, the system components were described. The key techniques of virtual battlefield environment creation applying VR were analyzed and discussed, including a fast algorithm for 3D-modeling based on complexity, the techniques of 3D-terrain generation and predigestion, and human-computer interaction etc. The feasibility and utility of the methods presented in this paper have been demonstrated satisfactorily by two largescale net-war-simulations.
Xiao-yan Li Min Li Wei Cai
Academy of Armored Force Engineering Department of Information Engineering, Beijing, 100858, P.R. Ch Xian Research Inst. of Hi-Tech, Shaanxi Province, 710025 , P.R. China
国际会议
The Fifth International Conference on Image and Graphics(第五届国际图像图形学学术会议 ICIG 2009)
西安
英文
668-671
2009-09-20(万方平台首次上网日期,不代表论文的发表时间)