会议专题

Design and Implementation of a Vision-based Motion Capture System

Motion Capture has been widely used in many fields such as animation and game production. This paper describes the scheme and implementation of a selfdesigned vision-based motion capture system. This system is set up based on a Client/Server network structure. The client software tracks every marker attached to the actors body and sends the results to the server in real-time. The server software recovers every joints 3D position and shows the capturing results simultaneously. It can also convert the 3d position data into BVH file data.

Ming Liu Zhenjiang Miao Jia Li Zhan Xu

Institute of Information Science, Beijing Jiaotong University, Beijing 100044, China

国际会议

The Fifth International Conference on Image and Graphics(第五届国际图像图形学学术会议 ICIG 2009)

西安

英文

716-721

2009-09-20(万方平台首次上网日期,不代表论文的发表时间)