On the Complezity of Three-Player Snort Played on Complete Graphs
Snort is a map-coloring game invented by Simon Norton where to establish who has a winning strategy on a general graph is a PSPACE-complete problem. Three-player Snort is a three-player version of Snort where cooperation between players is a key-factor to determine the winning coalition. In this paper, we show that three-player Snort played on complete graphs, that is extremely easy to solve in normal play convention, becomes an NP-complete problem in mis`ere play convention.
Alessandro Cincotti
School of Information Science Japan Advanced Institute of Science and Technology 1-1 Asahidai, Nomi, Ishikawa 923-1292 Japan
国际会议
北京
英文
2016-2018
2009-08-08(万方平台首次上网日期,不代表论文的发表时间)