Garment design based on 3D sketches
A 3D sketching method to draw the silhouette of the 3D garment directly on the manikin has bean proposed. The following 3D surface is generated from a bumped collision patch in terms of the boundary of the 3d sketches. The shape adjustment is performed through a traditional FFD (Free Form Deformation) followed by a global curvature suppressing based on Loops surface subdivision. The resulting surface can be employed as the prototype in designing tight-fit and fit shape of 3D garment reconstruction.
fit 3D garment 3D body 3D sketches surface reconstruction
ZHONG Yue-qi
College of Textiles, Donghua University, Shanghai 200051, China
国际会议
2009 International Teztile Science and Technology Forum(2009国际纺织科学技术论坛)
西安
英文
456-461
2009-04-01(万方平台首次上网日期,不代表论文的发表时间)