A Study on Autonomous Animated Robots: Anibots
In this paper, we demonstrate a design of autonomous virtual creatures (called animated robots: Anibots in this paper) and develop a design tool for animated robots. An animated robot can behave autonomously by using its own sensors and controllers on three-dimensional physically modeled environment. The developed tool can enable us to execute the simulation of anibots on physical environment at any time during the modeling process. In order to simulate more realistic world, an approximate fluid environment model with low computational costs is presented. It is shown that a combinatorial use of neural network implementation for controllers and the genetic algorithm (GA) or the particle swarm optimization (PSO) is effective for emerging more realistic autonomous behaviours of animated robots.
Masahito Yamamoto Kenji Iwadate Ryosuke Ooe Ikuo Suzuki Masashi Furukawa
Graduate School of Information Science and Technology,Hokkaido University North 14, West 9, Kita-ku,Sapporo 060-0814, Japan
国际会议
黄山
英文
404-409
2009-08-19(万方平台首次上网日期,不代表论文的发表时间)