A GAME-THEORETIC ANALYSIS OF TCP VEGAS AND FAST TCP
In this paper, we evaluate the impact of selfish behavior through a game-theoretic analysis of TCP Vegas and FAST TCP. By theoretical analysis, we obtain the Nash Equilibrium in these games and study the loss of efficiency under Nash Equilibrium. Our results show that if the users are selfish, then the efficiency of the network as a whole relies on the utility function of individual users. The efficiency of the system degrades under some conditions and remains optimal under other conditions. This motivates us to borrow the notions of Price of Anarchy and Tragedy of the Commons in Game Theory to describe this efficiency loss. We calculate the Price of Anarchy and provide the necessary and sufficient condition under which the TCP Vegas Game (FAST TCP Game) is a Tragedy of the Commons. Finally, we validate the theoretical results by the simulations carried out using NS-2.
TCP Game Theory Price of Anarchy Tragedy of the Commons
Zhenhua Liu Xiaoping Zhang Dong Wang Youjian Zhao Hongtao Guan
Department of Computer Science and Technology, Tsinghua University Beijing 100084, China
国际会议
北京
英文
1-5
2008-09-26(万方平台首次上网日期,不代表论文的发表时间)