会议专题

Simulation of Nearshore Wave Based on Physical Module in Real-time

This paper introduces a new method for simulating nearshore wave. Firstly, elliptic mild-slope equations are set up according to the simulation area and input waves. After solving the equations, the integral wave parameters such as the wave height, the surface elevation etc. can be got. Secondly, the integral wave parameters are composed into a float texture. Finally, a viewpoint-dependent sea surface is rendered using this texture as the of wave parameters source. Experimental results show that this method can be applied to simulate large area of nearshore wave in real-time with realistic effect. It is suitable for the application of real-time simulation, particularly for marine simulator.

nearshore wave simulation physically based wave modeling real-time wave rendering marine simulator

Yongjin Li Yicheng Jin Yong Yin Fangbing Xiao

Laboratory of Marine Simulation and Control, Dalian Maritime University, Dalian 116026, China Vessel Laboratory of Marine Simulation and Control, Dalian Maritime University, Dalian 116026, China

国际会议

第四届国际计算机新科技与教育学术会议(2009 4th International Conference on Computer Science & Education)

南京

英文

767-770

2009-07-25(万方平台首次上网日期,不代表论文的发表时间)