Eztracting a polyhedron from a single-view sketch:Topological construction of a wireframe sketch with minimal hidden elements
An essential prerequisite to construct a manifold trihedral polyhedron from a given natural (or partial-view) sketch is solution of the wireframe sketch from a single natural sketch (WSS) problem, which is the subject of this paper. Published solutions view WSS as an image-processing/computer vision problem where emphasis is placed on analyzing the given input (natural sketch) using various heuristics. This paper proposes a new WSS method based on robust tools from graph theory, solid modeling and Euclidean geometry. Focus is placed on producing a minimal wireframe sketch that corresponds to a topologically correct polyhedron.
3D reconstruction Graph-based sketch model Solid modeling Computer-aided design Object modeling
Sofia Kyratzi Nickolas Sapidis
Department of Product and System Design Engineering, University of the Aegean, Hermoupolis, Syros 84100, Greece
国际会议
IEEE International Conference on Shape Modeling and Applications (SMI)(2009年形状建模国际会议)
北京
英文
270-279
2009-06-26(万方平台首次上网日期,不代表论文的发表时间)