Researched on 3D Model Tree Based on Stochastic Fractal Recursion Algorithm
Simulating natural trees is very important for Computer Graphics because trees are present in virtually every outdoor scene. Botanical tree is a challenging issue which has a non-rigid, complicated structure. This paper implements a method to solve the problem using stochastic fractal recursion algorithm which can be used to simulate the plant easily. We take advantage of texture mapping to enhance the realism of the projected image and the random factor is taken into account, to produce greater diversity. The algorithm is easy enough to simulate trees, but can generate quite natural tree structure, and can modeling of higher tree which is L-systems drawback.
Huan Ding Wanggen Wan Jicheng Lin Xiaohui Tan
School of Communitcation and Information Engineering, Shanghai University Shanghai 200072, China
国际会议
2008 International Conference on Audio,Language and Image Processing(2008国际声音、语言、图像过程大会)
镇江
英文
504-508
2008-07-07(万方平台首次上网日期,不代表论文的发表时间)