Design and Implementation of Case in CG Case Teaching
This paper discusses some questions and the limitation in traditional teaching of Computer Graphics(CG), and a new teaching model--case teaching is presented according to the characteristic of CG, namely all theories or algorithms of CG are included in a synthetic computer scenes case. Then a concrete case is designed and implemented by Visual C++. Implementation steps for case teaching is introduced in detail, and then the multimedia teaching based on the new teaching model is researched It has been proved that the efficiency and quality of teaching have been improved in practice.
Gao Shanshan Zhang Caiming Zhang Rui Chi Jing
School of Computer Science and Technology,Shandong Economic University,Jinan,250014,China
国际会议
厦门
英文
332-335
2008-12-12(万方平台首次上网日期,不代表论文的发表时间)