会议专题

Networked Virtual Marionette Theater

This paper describes a system that allows users to control virtual marionette characters based on computer graphics (CG marionette characters) with their hand and finger movements and thus perform a marionette theatrical play. The system consists of several subsystems, and each subsystem consists of a web camera and a PC. It can recognize a hand gesture of its user and transform it into a gesture of a CG marionette character. These subsystems are connected through the Internet, so they can exchange the information of the CG marionette character’s movements at each subsystem and display the movements of all characters throughout the entire system. Accordingly, multiple users can join the networked virtual marionette theater and enjoy the marionette play together.

Daisuke Ninomiya Koji Miyazaki Ryohei Nakatsu

Kwansei Gakuin University,School of Science and Technology National University of Singapore,Interactive & Digital Media Institute

国际会议

The First IEEE International Conference on Ubi-Media Coputing and Workshops(第一届泛媒体处理国际会议)

兰州

英文

2008-07-15(万方平台首次上网日期,不代表论文的发表时间)