会议专题

RESEARCH ON MULTIMEDIA ONTOLOGY BRIDGING “SEMANTIC GAP BETWEEN PERCEIVABLE WORLD AND CONCEPTUAL WORLD

The producers and customers have difficulties in organizing, finding, retrieving and accessing ‘right’ media info, reasons for this problem stem from a lack of interoperability and semantic metadata share between several applications for multimedia processing and understanding. Thus, it is necessary to design a set of media info understanding-oriented MultiMedia Ontology (MMO). In order to effectively solve the problem of “semantic gap between perceivable media world and high-level conceptual world, a novel method of semantic-layering and semantic-abstracting step by step is adopted, viz. the abstract from primary perceptive level to high-level perceptive level by various perceptual components and the abstract from high-level perceptive level to high-level conceptual level by mathematical model such as Hierarchical Hidden Markov Model (HHMM). MMO is designed by re-engineering MPEG-7 with OWL DL rules, which includes core ontology, media ontology and domain ontology, the reason for such design is to be convenient to adopt existing ontology(such as MPEG-7 and DOLCE) and easy to be extended and reused. A use case of semantic-abstracting and semantic-annotating is showed to testify the effect of MMO.

Media Understanding Multimedia Ontology Semantic Event Semantic-Layering Semantic-Abstracting Hierarchical Hidden Markov Model

JUN-FENG MAN LU-MING YANG ZHI-HUI WU GUO-WEN XU

College of Information Science and Technology,Central South University,Changsha 410083,China;College College of Information Science and Technology,Central South University,Changsha 410083,China College of Computer and Communication,Hunan University of Technology,Zhuzhou 412008,China College of Information Science and Technology,Central South University,Changsha 410083,China;College

国际会议

The First IEEE International Conference on Ubi-Media Coputing and Workshops(第一届泛媒体处理国际会议)

兰州

英文

2008-07-15(万方平台首次上网日期,不代表论文的发表时间)