3D B-Spline Surface Reconstruction Based onthe Contour Information
This paper introduces a 3D surface reconstruction method from serial parallel slices of cross-sections.Depends on the contour shape we get a series of regular points.The density of the points reflects the change of the contour shape,and then corresponding knot vectors and control points are generated from these points.Define a flexible space to compute the knot vector of the surface.For the multi-connectivity problem,using image division translates it into some single-connectivity problem. The centroid of each slice and each closed contour is generated to get the relationship of the contours.So,the many-to-many question translates into some one-to-one question.
slice data 3D reconstruction NURBS contour Correspondence
P P Sun Jin Jin Zheng H J Zhou L G Shen
Precise Machinery and Precise Instrument Department, University of Science and Technology of China, National Synchrotron Radiation Laboratory Hefei,China 230029
国际会议
2008 IEEE International Conference on Onformation and Automation(IEEE 信息与自动化国际会议)
张家界
英文
1697-1702
2008-06-20(万方平台首次上网日期,不代表论文的发表时间)