Convolution Filter Based Pencil Drawing and Its Implementation on GPU
Traditional pencil drawing methods have their own drawbacks, such as modeling complexity and higher time-consuming. Thus, they are difficult to be suitable for the real-time applications. In the paper, we present a new pencil texture generating method based on the pencil filter. The method can conveniently generate the pencil drawing effect by convoluting the input image with the pencil filter. Moreover, the method is implemented on GPU, and then satisfies the requirement of real-time synthesis. Optical flow technique is used to guarantee the interframe coherence in video stylization.
pencil filter pencil drawings Graphics Processing Unit (GPU) optical flow non-photorealistic rendering
Dang-en Xie Yang Zhao Dan Xu Xiaochuan Yang
School of Information Science & Engineering, Yunnan University 650091, China School of Information Science, Yunnan Normal University 650092, China South China University of Technology 510641, China
国际会议
7th International Symposium,APPT 2007(第7届高级并行处理技术大会)
广州
英文
723-732
2007-11-22(万方平台首次上网日期,不代表论文的发表时间)