会议专题

OPTIMISING REAL-TIME VIRTUAL REALITY ARCHITECTURE PRESENTATION

In real-time virtual reality walkthrough, there is a minimum frame replacement rate needed to maintain the smoothness of walking through a scene. This paper identifies the variables that affect efficient real- time walkthrough of architectural models on an affordable PC platform. Experiments were conducted to determine how each variable affects the frame rate and memory consumption. The results will help guide architects and students to better manage their CAD model in order to achieve smooth real-time walkthroughs in their presentation.

Beng Kiang Tan Daniel Hii Jun Chung

Department of Architecture, School of Design and Environment, National University of Singapore, Singapore

国际会议

亚洲计算机辅助建筑设计协会2007年会(The 12th International Conference on Computer-Aided Architectural Design Research in Asia)

南京

英文

581-589

2007-04-19(万方平台首次上网日期,不代表论文的发表时间)