Using CGF in HLA-Based Submarine Simulation
With the development of computer simulation technology and the requirement of enhancing the fidelity of synthetic training, it is inevitable to integrate computer generated force (CGF) into military training system. For a CGF to be useful in the submarine synthetic simulation system, it must act as an actual entity commander in the sea battle space. For the purpose of reuse and expandability of the submarine SSS components which had been worked out in the past, it is developed to be HLA-compliant. In this paper, special emphasis has been put on building up an extensible and flexible architecture of the CGF which could be integrated into the submarine SSS. The process of decision-making is found on the analysis of behaviors that an entity commander would act in real sea war.
Sun Zhufeng Sun Yao Huang Wenbing Gao Fugang Lu Minhua
College of Automation, Harbin Engineering University Navy Software Center, Navy Submarine Academy Qingdao
国际会议
北京
英文
387-390
2007-11-04(万方平台首次上网日期,不代表论文的发表时间)