Apply Nonlinear Projections to Deform 3D Worlds
Traditional computer graphics rendering engines are usually designed to carry out linear planar projections.Little work has been done with nonlinear 3D view deformation. It still remains largely unexplored in 3D environments. In this paper, we present new methods to carry out nonlinear projections and 3D view deformation.We extend 2D deformation techniques into 3D space. We also developed an experimental system that allows us to navigate 3D world with various deformed views. The approaches described here open up possible applications and opportunities in conceptual design, computer games,and scientific visualization.
Nonlinear Projections 3D Image Deformation
Yonggao Yang Mohsen Beheshti Jim X.Chen
Department of Computer Science,Prairie View A&M University, Prairie View, TX 77446 Department of Computer Science,George Mason University, Fairfax, VA 22030
国际会议
成都
英文
809-813
2003-08-27(万方平台首次上网日期,不代表论文的发表时间)