Reconnoitering Simulation of Unmanned Aerial Vehicle CGF through Agent-Based Modeling
Multi-Agent System modeling is one of the most important task to develop a simulation of tactical unmanned aerial vehicle (UAV) Computer Generated Force (CGF) systems.This paper focuses on creating a model to support Reconnoitering Simulation of UAV CGF.The model serves as an initial simulation laboratory for scenario planning, requirements forecasting, and platform comparison analyses.Agents are able to determine their movement direction and paths based on their perceived environment, attributes, and movement personalities.The model incorporates a three-dimensional aspect to properly simulate aerial reconnaissance.An integrated Graphical User Interface enables the user to create environments, instantiate agent propensities and attributes, set simulation parameters, and analyze statistical output.
reconnoitering simulation computer generated force agent-based modelong
Ligong YANG
Human Resource Department, Beijing Technology and Business University, Beijing, China
国内会议
Thirteenth Chinese Conference,SSTA 2011(第十三届中国系统仿真技术及其应用学术会议)
黄山
英文
261-263
2011-08-03(万方平台首次上网日期,不代表论文的发表时间)