A Plane-sweep Based Depth Reconstruction for DIBR
In this paper, a novel plane-sweep based depth reconstruction method for depth image-based rendering is presented. Unlike depth from stereo and image-based visual hull techniques , our method further develops the plane-sweeping algorithm , and extends it to synthesize virtual views of a real-world scene associated with depth information without any prior geometric information. When projecting the input images into the parallel virtual depth planes , a dynamic scoring method to compute the color consistency is introduced. In addition, for building a photorealistic virtual view, we present a view-direction based weighting strategy for depth image-based rendering. An important advantage of our approach is that due to more accurate depth information , better novel views can be acquired.
Plane-sweep Depth Reconstruction Novel View Synthesis
Suxing Liu Ping An Zhaoyang Zhang
School of Communication and Information Engineering,Shanghai University, Shanghai 200072, China;Key Laboratory of Advanced Displays and System Application,Ministry of Education, Shanghai 200072, China
国际会议
上海
英文
1016-1021
2007-03-12(万方平台首次上网日期,不代表论文的发表时间)