3D Surface Texture Editing Using Lifting-based Wavelet Transform
This paper presents a new method for 3D surface texture editing by using lifting-based wavelet transform. New texture images with different illumination directions are generated by modifying the lifting coefficients vectors instead of pixel gray values. Further more, integer pixel lifting allows precise reconstruction. Experimental results show the effectiveness and accuracy of the proposed approach.
texture editing 3D surface lifting
Youjiao Li Junyu Dong
Department of Computer Science and Technology Ocean University of China Qingdao, China 266100 Colleg Department of Computer Science and Technology Ocean University of China Qingdao, China 266100
国际会议
2010 International Conference on Circuit and Signal Processing(2010年电路与信号处理国际会议 ICCSP 2010)
上海
英文
513-516
2010-12-25(万方平台首次上网日期,不代表论文的发表时间)